﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;

namespace WorldEvolution
{
    public class Util
    {
        //若多线程随机不安全，可以考虑初始化随机数池
        static Random mRand = new Random();
        public static System.Random Rand
        {
            get
            {
                return mRand;
            }
        }


    }
}
